Competitors No direct competitors. Secondary competitors include virtual world platforms and applications such as Second Life, There.com, MTV Laguna Hills, Makena, My MiniLife, Webkinz and Club Penguin, Kaneva; gaming platforms such as World of WarCraft, Areae and Entropia Universe; home design platforms such as Floor Planner, My DesignIn and My Deco; chat/communication applications such as IMVU, Frenzied and Outer Worlds; and social networking sites such as MySpace, Facebook and Flickr.
Product Description
SceneCaster’s new lightweight viewer technology expands the capabilities and reach of the SceneCaster experience by allowing 3D scenes to be embedded, linked and viewed from any web page and across platforms and devices. Scenes can also include linkable 3D objects that can access any file or media type (such as video, music, web pages) and link to other 3D scenes to create a 3D virtual universe on Facebook, Flickr and other social media sites.
Market Opportunity
Gartner predicts that 80% of Internet users will experience a “virtual life” by 2011. DFC Intelligence estimates virtual world revenues will reach $6 billion by 2012. Autodesk suggests the market for 2D/3D software could reach 500 million users from more than 25 million in 2006 and a 3D market estimated at $11.5 billion.
DEMO Says
SceneCaster continues to break down the barriers to make 3D technologies available to a new class of customers – everyday consumers who can incorporate 3D scenes into their Web pages with ease. SceneWeaver takes 3D mainstream.